The Effect of Smartphone Addiction on Self-Regulation and Creative Performance
DOI:
https://doi.org/10.20491/isarder.2022.1495Keywords:
Smartphone Addiction, Self-Regulation, Creative PerformanceAbstract
Purpose – To investigate the effect of smartphone addiction on self-regulation and creative performance and the mediating relationship between self-regulation smartphone addiction and creative performance. Design/methodology/approach – In this context, questionnaires were sent to 632 undergraduate students residing in Istanbul, 434 of them were recycled and 423 of them were included in the research. In addition to demographic questions, three different scales were applied in the questionnaire form: smartphone addiction scale, self-regulation scale and creative performance scale. The research data were obtained through a questionnaire and the collected data were analyzed by structural equation modeling. Findings – As a result of the analysis, all hypotheses were accepted; It was found that smartphone addiction negatively affects creative performance, smartphone addiction negatively affects self-regulation, self-regulation positively affects creative performance, and self-regulation mediates the relationship between smartphone addiction and creative performance. Discussion – Since the research is the first study in which the effect of smartphone addiction on self-regulation and creative performance is examined in a pattern, it is thought that it will contribute to the literature. In addition, due to the fact that smartphone addiction, which has been found to have adverse effects on self-regulation and creative performance, which are the factors affecting individual success, has features that can be developed or substituted, it is necessary for decision makers to take steps that can observe the harmful aspects and develop the beneficial aspects. is important. In this context, the research is a guide for decision makers.
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This work is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License.